Game Designer: Procedural and Theme

We seek mulitple students which cooperate as a team in the domain of User Experience. The team combines knowledge and skills to improve the learning capacities of our serious games. This team acts in the very core of our business: science and design. The assignment is decided based on the order portfolio.

What we are looking for

1. The procedural layer demands programming people who are skilled in the science and art of architecture of data and rules.

2. The Theme Layer demands of arty people who are skilled in visual, audio, video and so on to persuade people to play.

3. Programming skills are needed.

You must be

  • You must have great rates for the knowledge we seek.
  • We need people that can proof an entrepreneurial attitude AND perseverance AND love serendipity.
  • You must be playful.

We offer

  • You participate in our projects: the real stuff.
    We bring coffee to you: we are interested in your brains and not your coffee fetch skills.
  • Excellent supervising coaches as references proof.
  • You will learn what you really like/dislike and what you really are good/bad at. These four realms (2 x 2) reveal your perspectives in life: boost what you like and you do well, and satisfy minimal needed level of what you dislike and do badly.
  • You will learn what it is to work and collaborate in a highly dynamic organization.
  • € 250 / month plus expenses.

Your application

  • No letter.
  • Only CV (max 2 pages) with profile (you as a person) and further relevant proofs of knowledge, skills, attitude, perseverance and serendipity.
  • Preferred starting date and end-data, requirements your organisation/department, your tutor.
  • Write to hr@gamesolutionslab.com

Subject: Internship GSL reference Game Designer: Procedural and Theme